Is Oculus Quest Worth the Wait for Design Professionals?

Posted by Daniel Evans on Oct 9, 2018 11:50:36 AM

At Oculus Connect 5, Facebook announced Oculus Quest, the company's newest standalone VR headset. Image courtesy of Windows Central.

 

Each year, Oculus Connect offers the VR community a look at the future of the field. In the conference’s 2016 and 2017 iterations, Oculus presented their standalone, untethered VR headset, Project Santa Cruz. This year, at Connect 5, Santa Cruz took center stage, receiving a new name (Oculus Quest), a price ($399), and a release date (spring 2019). For design professionals, Quest should be a game-changer in the continual, well, quest to modernize workflows with VR.

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Topics: Oculus Rift, Announcements, VR Hardware

Why This Public Utility Company Went from Unity & Unreal to Prospect for VR (And How Much It Saved Them)

Posted by Leah Kovach on Sep 14, 2018 12:21:20 PM

 

Anglian Water performing VR design review with Prospect.

 

Anglian Water’s @One Alliance is a collaborative organization of consultants and contractors working together to deliver more than half of Anglian Water’s capital investment program. Together they design and construct water and water recycling (waste water) treatment centers that serve more than six million people in the East of England (and Hartlepool Water) and maintain and improve the water mains and the sewerage network in the region.

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Topics: Case Study, VR, Unreal, Unity, Game Engines

How This Landscape Architecture Practice Immerses Clients in Design

Posted by Leah Kovach on Aug 28, 2018 5:35:46 PM

Image courtesy of Reed Hilderbrand.

 

Case Study Highlights:

  • Reed Hilderbrand was a pioneer firm in using VR as a tool to improve how they visualize and explore projects. 
  • They knew VR could provide a more accurate sense of scale and depth, giving them a better understanding of topography, planting, and more.
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Topics: Case Study

5 Ways to Use VR in Architecture from BB+C Architects

Posted by Leah Kovach on Aug 16, 2018 4:06:14 PM

Rendering provided by BB+C Architects. 

Virtual reality - the AEC industry’s newest design tool - is making an impact in workflows around the globe, and the use of virtual reality in architecture has steadily increased over the past few years. Check out how this British firm, BB+C Architects, is using VR in their meetings to bring 2D drawings to life and increase spatial awareness at various stages of the design process.

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Topics: VR, Architecture

Navisworks Plugin, Door Fading, Multiuser Host Controls & More: All You Can Do with Prospect 2.3

Posted by Leah Kovach on Aug 14, 2018 10:38:51 AM


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Topics: Announcements

Oculus Rift or HTC Vive: Which Headset is Better for Architects?

Posted by Leah Kovach on Aug 7, 2018 5:45:35 PM
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Topics: HTC Vive, Oculus Rift

How This Landscape Architecture Firm Uses VR To Communicate Design Intent

Posted by Leah Kovach on Jul 24, 2018 10:37:53 AM

SCAPE is a landscape architecture and urban design firm that uses regenerative living infrastructure and new forms of public space to create positive change in communities. They focus on developing innovative designs that connect people to the environment - whether that’s urban pockets or ecological parks. Collaborating with communities and using design tools to get people excited about each project is a major part of what they do, and virtual reality is helping them do just that.

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Topics: Case Study

How to Create a Compelling VR Walkthrough for Your Clients

Posted by Leah Kovach on Jul 18, 2018 4:51:09 PM

 

Viewpoints can guide your walkthrough by helping you determine the narrative of your building - and letting you communicate this narrative on your own terms. But you may be wondering how to put this architectural storytelling to work.

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Topics: Walkthrough, Prospect, Immersive Review

Employee Spotlight: Sneha Keshav

Posted by Leah Kovach on Jul 5, 2018 2:05:31 PM

This month, we're putting the spotlight on Sneha Keshav, our UI and Brand Designer. Sneha has been at IrisVR for a little over a year and shares her thoughts on how the company’s grown, what a typical day looks like, and her summer reading list.

 

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Topics: Team

How to Create an Architectural VR Walkthrough

Posted by Leah Kovach on Jun 19, 2018 1:43:52 PM

Today’s the day! Prospect 2.2 is here.

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Topics: Walkthrough, VR, Announcements