Why This Public Utility Company Went from Unity & Unreal to Prospect for VR (And How Much It Saved Them)

Posted by Leah Kovach on Sep 14, 2018 12:21:20 PM


Anglian Water performing VR design review with Prospect.


Anglian Water’s @One Alliance is a collaborative organization of consultants and contractors working together to deliver more than half of Anglian Water’s capital investment program. Together they design and construct water and water recycling (waste water) treatment centers that serve more than six million people in the East of England (and Hartlepool Water) and maintain and improve the water mains and the sewerage network in the region.

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Topics: Case Study, VR, Unreal, Unity, Game Engines

How This Landscape Architecture Practice Immerses Clients in Design

Posted by Leah Kovach on Aug 28, 2018 5:35:46 PM

Image courtesy of Reed Hilderbrand.


Case Study Highlights:

  • Reed Hilderbrand was a pioneer firm in using VR as a tool to improve how they visualize and explore projects. 
  • They knew VR could provide a more accurate sense of scale and depth, giving them a better understanding of topography, planting, and more.
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Topics: Case Study

How This Landscape Architecture Firm Uses VR To Communicate Design Intent

Posted by Leah Kovach on Jul 24, 2018 10:37:53 AM

SCAPE is a landscape architecture and urban design firm that uses regenerative living infrastructure and new forms of public space to create positive change in communities. They focus on developing innovative designs that connect people to the environment - whether that’s urban pockets or ecological parks. Collaborating with communities and using design tools to get people excited about each project is a major part of what they do, and virtual reality is helping them do just that.

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Topics: Case Study

How These 3 Architecture Firms Use Virtual Reality (VR) In Their Design Review Process

Posted by Leah Kovach on May 11, 2018 5:51:00 PM

Design review is a crucial part of the building process, but according to recent research from Nvidia, 85% of companies believe that it’s time-consuming and often results in delays in moving the project forward. That’s why architecture firms across the globe are using new technologies - like VR - to transform how they approach design reviews and walkthroughs.

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Topics: Architecture, Immersive Review, Case Study

Why This 12-Person Architecture Firm Employs VR On Every Project

Posted by Leah Kovach on Apr 10, 2018 10:02:46 AM

DeForest Architects (DA) is 12-person architecture firm known for creative, collaborative design that ‘plays well with others.’ Adventurous, design-savvy clients seek out the firm for its unique approach to making the design process accessible, engaging…and just plain fun. To do that, DA employs a wide range of low and high-tech tools, from wood blocks and sketch paper, to the latest BIM software and Prospect.

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Topics: Case Studies, Case Study, Immersive Review, Multiuser Meetings, Prospect

Case Study: Friis & Moltke

Posted by Leah Kovach on Jan 9, 2018 11:04:21 AM


About Friis & Moltke

European architecture firm Friis & Moltke has incorporated virtual reality into their last eight projects, and they've become experts in immersive design and review. We spoke with their team to see how they use virtual reality to engage clients and improve upon previous workflows.

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Topics: Case Studies, Case Study, Immersive Review, Revit, Scope, SketchUp, V-Ray

Case Study: Agora Architecture

Posted by Leah Kovach on Nov 20, 2017 2:42:55 PM


About Agora Architecture 

Agora Architecture was tasked with creating two new education centers and designing a courtyard gathering space for Cowley College in Wellington, Kansas. We spoke with the Principal Architect on the project, Cheri Hulse, and other members of the design team about how VR positively impacted their workflow and helped them impress their client.

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Topics: Architecture, Case Studies, Case Study, Immersive Review, Scope

Case Study: ZEBRADOG

Posted by Leah Kovach on Nov 6, 2017 9:27:39 AM



ZEBRADOG is an internationally-recognized Experiential Design firm in Madison, Wisconsin that specializes in creating immersive branded experiences for a wide-range of national and international clients. Their diverse range of projects extend from Museum design, to Corporate Office Experiences, and Sports/Entertainment venues through community-branding and public placemaking.

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Topics: Case Studies, Case Study, Immersive Review, Oculus Rift, Prospect, VR

How TreeHouse Saved $70k with VR

Posted by Leah Kovach on Oct 25, 2017 9:50:53 AM


About TreeHouse

TreeHouse is a home upgrade company that focuses on making homes healthier, more sustainable, and more beautiful through projects that limit a home’s impact on the planet. The company is expanding their brick-and-mortar presence, starting with their energy-positive Dallas flagship store. Virtual reality was used extensively in the store’s development and design.

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Topics: Case Studies, Case Study, Immersive Review, Prospect, TreeHouse, virtual reality

Case Study: Marmon Mok Architecture

Posted by Leah Kovach on Oct 19, 2017 8:59:34 AM


Marmon Mok Architecture worked on Shrine of St. Padre Pio in San Antonio, Texas as a pro-bono project. We spoke with Carlos Lucio ASAI/ACM, visual designer, about the use of VR to get feedback from the congregation, generate interest in the project, and ultimately to help raise money to build the new church.

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Topics: Architecture, Case Studies, Case Study, HTC Vive, Marmon Mok