Why This Public Utility Company Went from Unity & Unreal to Prospect for VR (And How Much It Saved Them)

Posted by Leah Kovach on Sep 14, 2018 12:21:20 PM

 

Anglian Water performing VR design review with Prospect.

 

Anglian Water’s @One Alliance is a collaborative organization of consultants and contractors working together to deliver more than half of Anglian Water’s capital investment program. Together they design and construct water and water recycling (waste water) treatment centers that serve more than six million people in the East of England (and Hartlepool Water) and maintain and improve the water mains and the sewerage network in the region.

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Topics: Case Study, VR, Unreal, Unity, Game Engines

5 Ways to Use VR in Architecture from BB+C Architects

Posted by Leah Kovach on Aug 16, 2018 4:06:14 PM

Rendering provided by BB+C Architects. 

Virtual reality - the AEC industry’s newest design tool - is making an impact in workflows around the globe, and the use of virtual reality in architecture has steadily increased over the past few years. Check out how this British firm, BB+C Architects, is using VR in their meetings to bring 2D drawings to life and increase spatial awareness at various stages of the design process.

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Topics: VR, Architecture

How to Create an Architectural VR Walkthrough

Posted by Leah Kovach on Jun 19, 2018 1:43:52 PM

Today’s the day! Prospect 2.2 is here.

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Topics: Walkthrough, VR, Announcements

Our Multiuser Beta is Here!

Posted by Leah Kovach on Nov 27, 2017 11:21:11 AM

Update: Multiuser Meetings is now part of Prospect. You can start a free trial of the technology here or learn more about the release here

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Topics: Announcements, Immersive Review, IrisVR, Multiuser, Prospect, VR

Case Study: ZEBRADOG

Posted by Leah Kovach on Nov 6, 2017 9:27:39 AM

 

About ZEBRADOG

ZEBRADOG is an internationally-recognized Experiential Design firm in Madison, Wisconsin that specializes in creating immersive branded experiences for a wide-range of national and international clients. Their diverse range of projects extend from Museum design, to Corporate Office Experiences, and Sports/Entertainment venues through community-branding and public placemaking.

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Topics: Case Studies, Case Study, Immersive Review, Oculus Rift, Prospect, VR

Case Study: Oral Roberts University

Posted by Leah Kovach on Aug 30, 2017 8:59:58 AM

Oral Roberts University (ORU) started using SketchUp and Prospect in a Facilities Management course to help students build and present their design concepts. We spoke with Stephen Guzman, Project Lead, about what it was like to bring VR into the classroom.

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Topics: Case Studies, Case Study, Education, Prospect, VR

SketchUp to VR in 10 Seconds

Posted by Leah Kovach on Jul 18, 2017 4:30:00 PM

SketchUp is one of the world’s most popular 3D modeling programs. A wide variety of industries - including architecture, interior design, landscape architecture, film, and product design - rely on the program to bring their ideas to life.

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Topics: Immersive Review, IrisVR, Prospect, SketchUp, Tutorials, VR, Workflow

IrisVR and HTC Vive Integration: Natural Movement and Interaction

Posted by Jack Donovan on May 6, 2015 11:28:29 AM

Update: Prospect is fully compatible with the HTC Vive. You can start a free trial today.

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Topics: HTC Vive, IrisVR, Oculus Rift, Valve, virtual reality, VR

How to Give A Virtual Reality Demo

Posted by Shane on Dec 15, 2014 3:56:46 PM

As more companies get their hands on Oculus Rift development kits, VR demo stations are making appearances at gaming conventions, architecture and construction trade shows, and technology conferences. Giving comfortable, quick, non-nauseating VR demos is new territory, so we outlined our own trade show rig. Let us know what you think! Do you prefer a different set up? Start the conversation below.

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Topics: Convention, Demo, Events, Oculus Rift, Tutorials, virtual reality, VR