We're always curious to learn how teams are using Prospect and other VR tools in the field. So, a few months ago, we decided to survey our connections and see how they were actually using VR.
Here at IrisVR, we’re always looking for new and creative ways to empower you with intuitive tools that seamlessly integrate into your design review meetings.
Getting started with new technology at work can be a challenging process. And after a big year for VR - which included the release of tons of new headsets - there's a lot of confusion about what you need to do to bring VR into a work environment, which headsets are best, and more.
With the latest update to Prospect, we’re launching new collaboration tools that make it easier to join VR meetings across more devices and keep everyone in the loop. It's now simpler than ever to bring your trade partners, design teams, and any other stakeholders into VR earlier and more often—no matter where they are in the world.
We're big believers that VR is the natural next step for BIM, since it allows you to instantly comprehend models as already built spaces. Clash detection and coordination meetings in an immersive, totally true to scale environment take it one step further—everyone can see clashes as if they’re already built, making errors obvious and easy to spot.
At IrisVR, we aim to make a VR an everyday tool for the AEC industry. That’s why we focus on integrating Prospect with the 3D modeling applications and file types that you’re already using day in and day out.
The wait is over: Prospect for Oculus Quest is here!
Virtual reality has become an invaluable tool for VDC and pre-construction teams because it allows you to review spaces - and clashes - in true 1:1 scale. But it’s equally important to document what’s found during these meetings so that everyone is on the same page when the meeting ends.