Daniel Evans

Recent Posts

IrisVR Takes Home Technological Innovation of the Year at the 2019 New York City Construction Awards

Posted by Daniel Evans on Mar 20, 2019 11:36:01 AM

One of our primary goals at IrisVR is to supply the construction industry with powerful and easy to use virtual reality tools.

That’s why we’re so excited to announce that we won Technological Innovation of the Year at the 2019 New York City Construction Awards on March 12th.

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Which Computers are Best for VR?

Posted by Daniel Evans on Mar 12, 2019 4:06:24 PM

Back in December, we answered one of our most frequently asked questions - which VR headset should I buy? Today, we’ll answer another #1 hardware FAQ: what kind of computer do I need for virtual reality?

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Announcing Full Navisworks BIM Support, New Team Management Tools, and More in Prospect 2.5

Posted by Daniel Evans on Feb 26, 2019 3:01:05 PM

 

We’re excited to announce the release of Prospect 2.5 today! With this update, we’ve taken our Navisworks integration to the next level.

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IrisVR + Puget Systems: Custom VR-Ready Computers For AEC Firms

Posted by Daniel Evans on Feb 8, 2019 1:00:05 PM

We’ve always aimed at making immersive design review and collaboration easy and accessible for the architecture, engineering, and construction industries.

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16 AEC Tech Predictions for 2019

Posted by Daniel Evans on Jan 28, 2019 4:00:00 AM

 

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How SHoP Architects Used IrisVR to Demystify the Design Process for Clients & Increase Commissions

Posted by Daniel Evans on Dec 17, 2018 11:49:50 AM

SHoP Architects has designed many well-known buildings, such as Brooklyn's Barclays Center.

 

SHoP Architects  of New York City was founded twenty years ago to design buildings and environments that improve the quality of public life. To do so, they craft spaces that precisely suit their functions using emerging technologies.

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Topics: VR Case Studies

Revolutionizing Design with VR: Our Director of UX at World Usability Congress 2018

Posted by Daniel Evans on Dec 12, 2018 5:39:58 PM


Each year, user experience (UX) experts from across the globe gather to discuss real-world UX challenges at the World Usability Congress in Graz, Austria.

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Which VR Headset Should I Buy?

Posted by Daniel Evans on Dec 3, 2018 3:23:39 PM

For AEC professionals, it’s become clear that virtual reality is a smart investment. But with the ever-growing size of the market, deciding which VR headset is best for you can be tough.

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5 Ways to Host a Collaborative Design Review with Prospect

Posted by Daniel Evans on Nov 21, 2018 5:57:54 PM

 

In the AEC industry, where miscommunication has caused a whole lot of headaches, tools for streamlining design review and model review workflows are growing in popularity. In fact, data shows that the AEC industry is using VR 10-25X more than gamers. This is because VR helps firms catch more errors, reduce change orders, and cut down on RFIs. At IrisVR, we provide the industry with the collaborative VR tools necessary to succeed.

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5 Scary VR Myths You've Probably Heard - And Why They Aren't True

Posted by Daniel Evans on Oct 30, 2018 2:49:34 PM

 

Virtual reality is a disruptive technology. It’s impacting industries across the globe, from social media and gaming to architecture and healthcare. Since VR is relatively new, it’s only natural that certain myths about it have taken hold. But virtual reality isn’t going away any time soon, and believing popular misinformation about it will just hold you back from experiencing its true potential.

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